I just finished reading What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee last night. I really enjoyed reading this book. I was intrigued by Gee's ideas about why students so actively engage in playing video games. Additionally Gee drew strong parallels between the importance of game design and how its role in the learning process. I liked how he encourages educators to explore this idea and consider its possible use in the classroom. I am following up on this book by reading How Computers Games Help Children Learn by David Williamson Shaffer. I hope to reference my reading of Shaffer's book in my blog periodically.
I also recommend the following books that I read this year:
- Finnish Lessons: What Can the World Learn From Educational Change in Finland by Pasi Sahlberg. In this book, Sahlberg documents how Finaland made a bold change to reform its educational system. They focused on meeting the needs of meeting all students by providing quality training for all teachers, especially in special education. Additionally, education is considered to be a very well respected profession and very competitive. Finnish students take minimal standardized tests unlike the United States.
- The Flat World and Education: How America's Commitment to Equity Will Determine Our Future by Linda Darling-Hammond.
- Education Nation by Milton Chen
I hope to update my blog a few times per month. You can follow me on twitter at scibri.
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